I craft calm, high-performing products — from client-side security to AI and government platforms.
based in poznań, shaped by code, systems, and an unreasonable attention to detail.most recently, i shaped c/side across product, brand, web, and code. before that, i worked on player experiences at optimigg. at crafton, i designed digital systems for governments and large institutions, including major public-sector platforms. alongside those chapters, i collaborated with other startups and teams across product, brand, and web, and built astrilya through years of independent client work. it all started in front-end at turkbil.six years in, i’m still chasing the same thing:
clarity from complexity. precision without noise. work that feels inevitable.
selected products, systems, and digital experiences from the past few years.
© 2026 can bayrak